#include "DKInclude.h"

DKActorLaser::DKActorLaser() : DKActor()
{
	this->imagePath = ccs("lazer_up.png");
	this->actorName = ccs("The Lazer");
	this->zIndex = 10;
	this->movingVelocity = 3;
}

DKActorLaser::~DKActorLaser()
{

}
